Thursday, October 23, 2008

week 12 - crunch time!

Welcome to the end of the session/year folks!

As usual, please check Russell's instructions for today. In particular, read through the "Independent Study" section for comments and suggestions on the final submission. In case you haven't noticed, Russell has altered the submission requirements...

You will need your UT3 serial number today...

Speaking of the final submission, as you know, the deadline is about two weeks from now (Friday 7 Nov)... don't leave things till the last minute.

Thursday, October 16, 2008

week 11 - almost there...

Please read Russell's webpage on your task for today's tutorial.

In particular, I will be asking each group to document which game they will be implementing and what each team member will be doing and how that will be "distinct and significant"...

Remember also that you should be updating your Blog each week with examples of your work and reflections on what you've been doing.

Finally, have a look at the online feedback for experiment 2.

Thursday, October 9, 2008

week 10 - Divide and Conquer!

Please make sure you read through Russell's instructions for today's tutorial and have a look at Russell's assessment sheet to study the submissions and assessment criteria for the final assignment. In particular, notice that the work you do today will hopefully form the basis of part of your final submission...

Thursday, September 25, 2008

week 9 tutorial

from Russell's task webpage
  1. Watch the first 2 getting started UT3 video tutorials (by 3dBuzz).
    You can find them here: \\Emustore\resources\samples\benv\BENV2423 - Lowe\UT3_Tutorials\ut3_GetStart_1-5
    (I recommend you copy them to your local hard drive).
    (The link above should work inside the FBE).
  2. Open the UT3 editor (in the start menu under cad and design) and follow along with the tutorials 3-5.
  3. Post a screenshot of your progress by the end of the class.

Tuesday, September 2, 2008

Friday, August 29, 2008

week 5 - Metric

Remember to set Solidworks to work in metric/metres. To do this select: Tools > Options > Document Properties > Units > MKS (meter, kilogram, second). I believe you can do this at any point - you don't have to do this before starting or anything...
Thanks Tony, I've corrected the link to your blog.